Skip to content
00Index

(01)  Hello

The breadth is the instrument.

I move across editorial, product, and advertising and let each one sharpen the others. Ten years of it for Google, IBM, VICE, and T-Mobile. Brooklyn-based, open to work.

(03)  About

James Purdy

The breadth isnt a hedge. Its the method.

The path got serious the year after college. I landed a spot at the D&AD New Blood Academy in London, fifty students out of hundreds, took the motion role on the team project, and watched the whole presentation come alive because of it. That was the moment it stopped being a thing I did and became the thing I do.

Ten years since, it’s been studios, agencies, and brands. Google, IBM, VICE, Apple, T-Mobile, D&AD. Editorial animation, product UI, advertising systems, color-therapy light baths, music videos, and a documentary series I’m currently directing about legendary experimental queer DJs.

Moving between that many mediums isn’t scatter. It’s pattern recognition. I can usually tell, early, when a direction is going to overcomplicate or land somewhere inelegant, and I can pull from a photo shoot or a synth patch to fix it. The range is the instrument.

What I want next is full-time work where that range gets used: a team that trusts the call, ships fast, and would rather argue about the idea than the font size.

Tools I actually live in
Motion
  • After Effects
  • Cinema 4D
  • Premiere Pro
  • DaVinci Resolve
Design
  • Figma
  • Illustrator
  • Photoshop

(04)  Contact

I want the brief nobody else wants.

james@purdygood.me

Open to full-time motion roles and freelance with an actual idea behind it. The shortest path to me is email. I read everything that isn’t a copy-paste blast for a “Senior Motion Designer” who somehow also codes Java.